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Designing Overlapping Networks for Publish-Subscribe Systems *
unpublished
From the publish-subscribe systems of the early days of the Internet to the recent emergence of Web 3.0 and IoT (Internet of Things), new problems arise in the design of networks centered at producers and consumers of constantly evolving information. In a typical problem, each terminal is a source or sink of information and builds a physical network in the form of a tree or an overlay network in the form of a star rooted at itself. Every pair of pub-sub terminals that need to be coordinated
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