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Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task
2019
Brain Sciences
When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, expert), and can be repeated for the development of psychomotor skills. VR offers a multisensory experience, providing visual, auditory, and haptic sensations with varying levels of fidelity. While
doi:10.3390/brainsci10010021
pmid:31906192
pmcid:PMC7016775
fatcat:yzvzv2fuqvgojmz45kbzebtmpe