A Software Engineering Method for the Design of Mixed Reality Systems [chapter]

S. Dupuy-Chessa, G. Godet-Bar, J.-L. Pérez-Medina, D. Rieu, D. Juras
2009 The Engineering of Mixed Reality Systems  
The domain of Mixed Reality systems is currently making decisive advances on a daily basis. However, the knowledge and know-how of HCI scientists and interaction engineers, used in the design of such systems, is not well understood. This paper addresses this issue by proposing a software engineering method that couples a process for designing Mixed Reality interaction with a process for developing the functional core. Our development method features a Y-shaped development cycle that separates
more » ... e description of functional requirements and their analysis from the study of technical requirements of the application. These sub-processes produce Business Objects and Interactional Objects, which are connected to produce a complete Mixed Reality system. The whole process is presented via a case study, with a particular emphasis on the design of the interactive solution.
doi:10.1007/978-1-84882-733-2_16 dblp:series/hci/Dupuy-ChessaGPRJ10 fatcat:2xpmi5rfqbczjhqvljuo2khcn4