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The Engineering of Mixed Reality Systems
The domain of Mixed Reality systems is currently making decisive advances on a daily basis. However, the knowledge and know-how of HCI scientists and interaction engineers, used in the design of such systems, is not well understood. This paper addresses this issue by proposing a software engineering method that couples a process for designing Mixed Reality interaction with a process for developing the functional core. Our development method features a Y-shaped development cycle that separatesdoi:10.1007/978-1-84882-733-2_16 dblp:series/hci/Dupuy-ChessaGPRJ10 fatcat:2xpmi5rfqbczjhqvljuo2khcn4