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Gritty realism
[chapter]
2018
More than a game
First-person shooter. The player controls the actions of an in-game protagonist from a firstperson perspective. What the player sees is what the protagonist would see. Progression through the game largely involves forward movement through a series of areas within a government research complex. There is a limited need to interact with objects and the landscape. All versions of the game offer variations on a basic escape and evasion theme, with protagonists attempting escape from both human and
doi:10.7765/9781526137548.00006
fatcat:duse5okhdvhzrh3ukl7nhspd4q