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Programming microcontrollers for tangible interfaces can be easier and more accessible than it is now, empowering a broader audience to participate. The first part of this studio will introduce participants to Scratch for Arduino, a graphical programming language for controlling the Arduino hardware platform. The participants will form small groups to create projects using the Arduino in combination with a kit of input and output devices, and program their creations' behavior using Scratch fordoi:10.1145/1709886.1709974 dblp:conf/tei/RosenbaumEM10 fatcat:gs6bh4xrzjetro5mv2dwbugota