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Interactive relighting with dynamic BRDFs
2007
ACM Transactions on Graphics
Figure 1: Image sequence of Venus rendered with a dynamic BRDF. Ground truth renderings of the corresponding materials are shown on spheres at the bottom-right of the images. The changes in Venus' reflectance properties produce corresponding indirect lighting effects on the surrounding walls. Here, precomputation of 12.3 hours with 389 Mbytes memory is used for the 39.7K vertices. The rendering performance is 2.62 fps when the viewpoint, BRDF, and lighting are all simultaneously changing; 10.94
doi:10.1145/1239451.1239478
fatcat:o57yt63rcfdsnpcqkgzsgbvemi