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SURFACE CAMERA (SCAM) LIGHT FIELD RENDERING
2004
International Journal of Image and Graphics
In this article we present a new variant of the light field representation that supports improved image reconstruction by accommodating sparse correspondence information. This places our representation somewhere between a pure, two-plane parameterized, light field and a lumigraph representation, with its continuous geometric proxy. Our approach factors the rays of a light field into one of two separate classes. All rays consistent with a given correspondence are implicitly represented using a
doi:10.1142/s0219467804001567
fatcat:j6zrqg6yfzdmhk54esvbd7fbjq