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An event-driven framework for inter-user communication applications
2006
Information and Software Technology
This paper presents an event-driven framework for inter-user communication applications, such as Internet gaming or chatting, that require frequent communication among users. This paper addresses two major blocking problems for event-driven programming for inter-user communication applications, namely output blocking and request blocking. For the former, an output buffering mechanism is presented to solve this problem. For the latter, a service requesting mechanism with helper processes is
doi:10.1016/j.infsof.2005.05.005
fatcat:apnnvtk2dvb5rc5udoc5y2rafm