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Modeling social groups in crowds using Common Ground Theory
2012
Proceedings Title: Proceedings of the 2012 Winter Simulation Conference (WSC)
Social interaction and group coordination are important factors in the simulation of human crowd behavior. To date, few simulation methods have been informed by models of human group behavior from the social science studies. In this paper we advance a computational model informed by Common Ground (CG) Theory that both inherits the social realism provided by the CG model and is computationally tractable for a large number of groups and individuals. The task of navigation in a group is viewed as
doi:10.1109/wsc.2012.6465119
dblp:conf/wsc/ParkQC12
fatcat:42tv3fs7sjbjfohlsq4nulu5qu