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Current technological developments, especially in the gaming industry, have created new job opportunities in digital games and a new phenomenon known as e-sports. There is a relationship between e-sports and career. There is still limited research on e-sports and one's career, especially those related to the variables Self-efficacy, Extrinsic Motivation, Intrinsic Motivation, Influence by Third Parties, and Career Exposure, so this study aims to examine more deeply the relationship betweendoi:10.5281/zenodo.7451468 fatcat:g5majzlahzgrraumtagyxpn3u4