Virtual Contact: The Continuum from Purely Visual to Purely Physical

Robert W. Lindeman
2003 Proceedings of the Human Factors and Ergonomics Society Annual Meeting  
Providing appropriate cues to users when interacting with objects in immersive virtual environments (IVEs) is a difficult task. In addition to individual user differences, environmental factors, and task-specific requirements, the technological complexity of the current state of the art in haptic feedback further increases the difficulty. Though the technology continues to improve, we are still a long way from having haptic feedback that meets the demands of a "general solution" to the problem.
more » ... This paper focuses on ways of providing effective contact cues in IVEs, starting with purely-visual approaches and moving along a continuum to the use of actual physical objects as high-fidelity interfaces.
doi:10.1177/154193120304702006 fatcat:jerftyr5y5h2dkjz2bxvfm43h4