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Prior work has shown that goal crossing may be a more accessible interaction technique than conventional pointing-and-clicking for motor-impaired users. Although goal crossing with pen-based input devices has been studied, pen-based designs have limited applicability on the desktop because the pen can "fly in," cross, and "fly out," whereas a persistent mouse cursor cannot. We therefore explore possible designs for accessible mouse-based goal crossing widgets that avoid triggering unwanteddoi:10.1145/1520340.1520563 dblp:conf/chi/ChoeSCDW09 fatcat:y3ybu6wgs5ax3krsoh73sobz6u