Meta-design

Gerhard Fischer, Eric Scharff
2000 Proceedings of the conference on Designing interactive systems processes, practices, methods, and techniques - DIS '00  
One fundamental challenge for the design of the interactive systems of the future is to invent and design environments and cultures in which humans can express themselves and engage in personally meaningful activities. Unfortunately, a large number of new media are designed from a perspective of viewing and treating humans primarily as consumers. The possibility for humans to be and act as designers (in cases i n which they desire to do so) should be accessible not only to a small group of
more » ... -tech scribes," but rather to all interested individuals and groups. Meta-design characterizes activities, processes, and objectives to create new media and environments that allow users to act as designers and be creative. In this paper we discuss problems addressed by our research on meta-design, provide a conceptual framework for metadesign, and illustrate our developments in the context of a particular system, the Envisionment and Discovery Collaboratory. Keywords Consumer and designer mindsets; designing "out of the box," domain-oriented design environments; open evolvable systems; Open Source; seeding, evolutionary growth, reseeding model; impact of new media on design; underdesigned systems.
doi:10.1145/347642.347798 dblp:conf/ACMdis/FischerS00 fatcat:f5b7ccxevvhnxbacjgpqavuk2i