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Quantitative Analysis of Display Fatigue induced by 2D, 3D Videos
2D와 3D 영상의 정량적 영상피로 비교
2016
Journal of Digital Convergence
2D와 3D 영상의 정량적 영상피로 비교
This paper's objective is to investigate the display fatigue quantitatively according to watching 2D and 3D videos on the display. Though it has been known commonly that display fatigue by 3D is greater than one by 2D, there have been few researches with an aim to measure display fatigue scientifically. Flicker fusion frequency and cybersickness degree were measured before/after sixteen subjects(Male 8, Female 8) watch the 2D, 3D images. Two dependent variables affected by 2D and 3D videos were
doi:10.14400/jdc.2016.14.3.329
fatcat:63ebozrauffrxa7lryh23vtpuu