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Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
[chapter]
2005
Lecture Notes in Computer Science
Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion control architecture based on generic controllers that can be hierarchically interconnected and reused in real-time. The hierarchical organization implies that leaf controllers are motion generators while the other nodes are connectors, performing operations such as interpolation, blending, and precise scheduling of children
doi:10.1007/11550617_22
fatcat:f2pl7xcprbabjjgvmqi2qi4k6a