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Improvements on a simple muscle-based 3D face for realistic facial expressions
Proceedings 11th IEEE International Workshop on Program Comprehension
Facial expressions play an important role in face-to-face communication. With the development of personal computers capable of rendering high quality graphics, computer facial animation has produced more and more realistic facial expressions to enrich human-computer communication. In this paper, we present a simple muscle-based 3D face model that can produce realistic facial expressions in realtime. We extend Waters' muscle model to generate bulges and wrinkles and to improve the combination of
doi:10.1109/casa.2003.1199301
dblp:conf/ca/BuiHN03
fatcat:ukroqvmovrcg5ph7v3jad7i2fe