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Evolving Object Detectors with a GPU Accelerated Vision System
[chapter]
2010
Lecture Notes in Computer Science
Using GPU processing, it is now possible to develop an evolutionary vision system working at interactive frame rates. Our system uses motion as an important cue to evolve detectors which are able to detect an object when this cue is not available. Object detectors consist of a series of high level operators which are applied to the input image. A matrix of low level point operators are used to recombine the output of the high level operators. With this contribution, we investigate, which image
doi:10.1007/978-3-642-15323-5_10
fatcat:ynbmlcza7readpctwczckehcb4