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This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and report our evaluation game play sessions with young adults, with a special focus on how the Tangible Tracking Table enhances interaction over a point-and-click interface.doi:10.1145/1551788.1551855 dblp:conf/acmidc/JoynerWD09 fatcat:523tnehy5ndxjdcymmhvf54ipm