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Unified Boundary-Aware Texturing for Interactive Volume Rendering
2012
IEEE Transactions on Visualization and Computer Graphics
In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified integration of 2D and 3D textures and thus allows to emphasize material boundaries as well as volumetric regions within a volumetric data set at the same time. One key contribution of this paper is a parametrization technique for volumetric data sets, which takes into account material boundaries and volumetric regions.
doi:10.1109/tvcg.2011.285
pmid:22156105
fatcat:fn3tzxdvvfcpdgn7lpx4zipo6y