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Edutainment in interactive environment framework
2017
Science technology and education
education and pedagogy have acquired qualitatively new characteristics due to development of new technologies and introduction of "smart objects" into interactive environment on design stage. Studies show that learning is easier and more interesting when introduced as a game by means of interactive systems. A continuous dialogue between users and environment allows to fully immerse into activity and focus on absorbing new knowledge better and interactive environment allows users to adapt space and satisfy emerging various needs.
doi:10.20861/2312-8267-2017-32-001
fatcat:tdufjk75pvglpprvssllwzvwrm