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Gamification in psychological assessment in South Africa: A narrative review
2020
African Journal of Psychological Assessment
Gamification is defined as the implementation of game design elements in real-world contexts for non-gaming purposes. Gamification is increasingly being used in psychological assessment as it is thought to increase the attractiveness, motivation and performance of test takers. The ease of use of gaming principles is also a strong enabling factor for gamification in assessment. However, not much is known about the field in the South African context. Hence, this article uses the narrative review
doi:10.4102/ajopa.v2i0.24
fatcat:mexvzkdo75emjidyrst2cy5leq