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GPU-friendly data structures for real time simulation
2021
Advanced Modeling and Simulation in Engineering Sciences
AbstractSimulators for virtual surgery training need to perform complex calculations very quickly to provide realistic haptic and visual interactions with a user. The complexity is further increased by the addition of cuts to virtual organs, such as would be needed for performing tumor resection. A common method for achieving large performance improvements is to make use of the graphics hardware (GPU) available on most general-use computers. Programming GPUs requires data structures that are
doi:10.1186/s40323-021-00192-7
pmid:34777992
pmcid:PMC8550585
fatcat:2pudiae6pvebfpc6kzmnhbqn5a