Immersive full-surround multi-user system design

JoAnn Kuchera-Morin, Matthew Wright, Graham Wakefield, Charles Roberts, Dennis Adderton, Behzad Sajadi, Tobias Höllerer, Aditi Majumder
2014 Computers & graphics  
This paper describes our research in full-surround, multimodal, multi-user, immersive instrument design in a large VR instrument. The three-story instrument, designed for large-scale, multimodal representation of complex and potentially high-dimensional information, specifically focuses on multi-user participation by facilitating interdisciplinary teams of co-located researchers in exploring complex information through interactive visual and aural displays in a full-surround, immersive
more » ... nt. We recently achieved several milestones in the instrument 0 s design that improves multi-user participation when exploring complex data representations and scientific simulations. These milestones include affordances for "ensemble-style" interaction allowing groups of participants to see, hear, and explore data as a team using our multi-user tracking and interaction systems; separate visual display modes for rectangular legacy content and for seamless surround-view stereoscopic projection using 4 highresolution, high-lumen projectors with hardware warping and blending integrated with 22 smallfootprint projectors placed above and below the instrument 0 s walkway; and a 3D spatial audio system enabling a variety of sound spatialization techniques. These facilities can be accessed and controlled by a multimodal framework for authoring applications integrating visual, audio, and interactive elements. We report on the achieved instrument design.
doi:10.1016/j.cag.2013.12.004 fatcat:ovzloibzyvgtxck53xq37a5rj4