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Slicing Triangle Meshes: An Asymptotically Optimal Algorithm
2014
2014 14th International Conference on Computational Science and Its Applications
Additive Manufacturing, popularly known as "3D printing", is a manufacturing process based on overlapping of flat layers in order to build a physical object. The data for building this object comes from a 3D model, usually represented by a triangle mesh. One of the first stages in this process is to slice the triangle mesh, resulting in 2.5-D contours, representing each one of the layers of the object. There are many strategies for slicing meshes, however most of the current literature is
doi:10.1109/iccsa.2014.58
dblp:conf/iccsa/GregoriVMS14
fatcat:gxcacil3ufat5g7h4do6ig6rau