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Resolving ambiguity of scope in remote collaboration
2008
Proceedings of the 20th Australasian Conference on Computer-Human Interaction Designing for Habitus and Habitat - OZCHI '08
In this paper we report on a qualitative study aiming to support online and asynchronous collaboration between stakeholders of the film scoring industry. We first describe the low-fidelity prototype we designed to facilitate the establishment of a clear scope for creative discussions. We then present evaluations conducted with two composers and a filmmaker to test the prototype's design principles. Outcomes from these evaluations stressed the need for resolving the ambiguity that occurs in
doi:10.1145/1517744.1517817
dblp:conf/ozchi/PhalipJE08
fatcat:yskqxolskbcntaibqlx76zvbmy