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Why #WomenAreTooHardToAnimate: Exploring gender and identity in communities of play
[article]
2019
Although around fifty percent of gamers are female, video games are still highly gendered as a male activity, and the industry often targets a majority male audience. The stereotype that women do not play video games, or only play certain kinds of games, makes the Gamergate event of 2014 particularly interesting. During Gamergate several women in the game industry were harassed online by gamers, including rape and death threats, to the extent that some had to leave their homes in the interest
doi:10.26182/5d8d601400ecb
fatcat:zs3o66xlefggbjoz5tznc4hmpq