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Unity: Collaborative downloading content using co-located socially connected peers
2013
2013 IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOM Workshops)
Large proliferation of mobile phone applications result in extensive use of data intensive services such as multimedia download and social network communication. With limited penetration of 3G/4G networks in developing countries, it is common to use low bandwidth 2G services for data communication, resulting in larger download time and correspondingly high power consumption. In this paper, we present a system architecture, Unity, that enables collaborative downloading across co-located peers.
doi:10.1109/percomw.2013.6529458
dblp:conf/percom/JassalYKNNS13
fatcat:ltst7i4jkvcsllxeoyywwf4bs4