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Automatic 3D Posing from 2D Hand-Drawn Sketches
[article]
2014
Pacific Conference on Computer Graphics and Applications
Inferring the 3D pose of a character from a drawing is a non-trivial and under-constrained problem. Solving it may help automate various parts of an animation production pipeline such as pre-visualisation. In this paper, a novel way of inferring the 3D pose from a monocular 2D sketch is proposed. The proposed method does not make any external assumptions about the model, allowing it to be used on different types of characters. The 3D pose inference is formulated as an optimisation problem and a
doi:10.2312/pgs.20141264
dblp:conf/pg/GouvatsosXMZ14
fatcat:qbx35dsqszaozk3t74rldutkx4