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SVGPU: Real Time 3D Rendering to Vector Graphics Formats
[article]
2016
We focus on the real-time realistic rendering of a 3-D scene to a 2-D vector image. There are several application domains which could benefit substantially from the compact and resolution independent intermediate format that vector graphics provides. In particular, cloud streaming services, which transmit large amounts of video data and notoriously suffer from low resolution and/or high latency. In addition, display resolutions are growing rapidly, exacerbating the issue. Raster images for
doi:10.2312/hpg.20161188
fatcat:635kvk3u4nejlocjdiilwjoegu