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Toward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approach
[chapter]
2010
Lecture Notes in Computer Science
In this work, we describe an approach for modeling and simulating group behaviors for pursuit-evasion that uses a graph-based representation of the environment and integrates multi-agent simulation with roadmap-based path planning. We demonstrate the utility of this approach for a variety of scenarios including pursuit-evasion on terrains, in multi-level buildings, and in crowds.
doi:10.1007/978-3-642-16958-8_9
fatcat:2i63jvj4pzg2bood4lkzhvbghm