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A Catalogue of Game-Specific Software Nuggets
[article]
2021
arXiv
pre-print
With the ever-increasing use of games, game developers are expected to write efficient code supporting several qualities such as security, maintainability, and performance. However, the continuous need to update the features of games in less duration might compel the developers to use anti-patterns, code smells and quick-fix solutions that may affect the functional and non-functional requirements of the game. These bad practices may lead to technical debt, poor program comprehension, and can
arXiv:2006.13129v2
fatcat:qel7wv7d65b77h2bye57em3e6y