A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2016; you can also visit the original URL.
The file type is application/pdf
.
Finding the design pattern from the source code for developing reusable object oriented software
2009
2009 Second International Conference on the Applications of Digital Information and Web Technologies
One of the principal goals of object-oriented software is to improve the reusability of software components. In this paper the identification of design patterns from source code is described to improve the reusability of software. The methodology for parsing scheme to recover the design pattern from the source code is described by defining interactions between objects. Three industrial softwares are use in case study to verify the methodologies and sufficient experimental results are presented.
doi:10.1109/icadiwt.2009.5273947
fatcat:gneo5elk25bftnh575rzxdvfku