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RECTEMA (Recount Text Maze): An Educational Game to Facilitate Reading Recount Text
2021
LinguA-LiterA: Journal of English Language Teaching Learning and Literature
The objective of this research was to develop RECTEMA (Recount Text Maze): an educational game to facilitate the eighth-grade students of SMPN 1 Suruh in reading recount text. The design of this research was R&D which aims to develop learning products and is equipped with quasi-experimental to test the effectiveness of these products. The sample of this study was class VII students at SMPN 1 Suruh for the academic year 2020/2021 which consisted of 17 students in class A and 17 students in class
doi:10.55933/lng.v4i2.268
fatcat:o23sl72povcankv3m7kajogibi