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The anatomy of prototypes
2008
ACM Transactions on Computer-Human Interaction
The role of prototypes is well established in the field of HCI and Design. A lack of knowledge, however, about the fundamental nature of prototypes still exists. Researchers have attempted to identify different types of prototypes, such as low-vs. high-fidelity prototypes, but these attempts have centered on evaluation rather than support of design exploration. There have also been efforts to provide new ways of thinking about the activity of using prototypes, such as experience prototyping and
doi:10.1145/1375761.1375762
fatcat:eepev5eeonedrj3ffsjnbn6t2y