A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level

Justus Beyer, Richard Varbelow, Jan-Niklas Antons, Steffen Zander
2015 2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX)  
Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system's feedback delay. We present a novel lowcost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.
doi:10.1109/qomex.2015.7148095 dblp:conf/qomex/BeyerVAZ15 fatcat:orndv5ikmjhazlfndrvxyjg4ty