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A Survey of Planning and Learning in Games
2020
Applied Sciences
In general, games pose interesting and complex problems for the implementation of intelligent agents and are a popular domain in the study of artificial intelligence. In fact, games have been at the center of some of the most well-known achievements in artificial intelligence. From classical board games such as chess, checkers, backgammon and Go, to video games such as Dota 2 and StarCraft II, artificial intelligence research has devised computer programs that can play at the level of a human
doi:10.3390/app10134529
fatcat:wc27eo2wmvd6lclar7yteyj6cm