The Future of Volume Graphics in Medical Virtual Reality [chapter]

Judith Muehl, Bernhard Kainz, Alexander Bornik, Markus Grabner, Stefan Hauswiesner, Dieter Schmalstieg
2009 International Federation for Medical and Biological Engineering Proceedings  
A recent trends in medical virtual reality is to include information from multiple sources, especially about physiology, into one model and one single visualization. Computer graphics must therefore deal with a huge amount of information in real time. The latest developments in computer graphics hardware allows not only to implement direct volume rendering on the graphics processing unit (GPU), but the emerging compute languages enable us to address volume rendering problems of arbitrary
more » ... ity without being limited to formulating visualization techniques in an arkward fashion to match the GPU execution model. Utilizing the arising new possibilities to meet next generation's demands in medical visualization
doi:10.1007/978-3-642-03882-2_357 fatcat:p65q4dzabbfrpocd2vpl6tu5we