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Interactive authoring of simulation-ready plants
2013
ACM Transactions on Graphics
Figure 1 : Simulation of a peach tree with anatomically realistic geometry (Prunus Persica), with fracture. Peaches fall from the tree swaying in the space-time Perlin wind. 299,707 triangles, 237 branches, 3,556 twigs, 18,536 leaves, 330 fruits, 2,950 reduced DOFs, 7 hierarchy levels, 5 msec of simulation per graphical frame. Abstract Physically based simulation can produce quality motion of plants, but requires an authoring stage to convert plant "polygon soup" triangle meshes to a format
doi:10.1145/2461912.2461961
fatcat:badyvwbydfahxpgkdm6qh2lcr4