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KiMPA: A Kinematics-Based Method for Polygon Approximation
[chapter]
2002
Lecture Notes in Computer Science
In different types of information systems, such as multimedia information systems and geographic information systems, object-based information is represented via polygons corresponding to the boundaries of object regions. In many applications, the polygons have large number of vertices and edges, thus a way of representing the polygons with less number of vertices and edges is developed. This approach, called polygon approximation, or polygon simplification, is basically motivated with the
doi:10.1007/3-540-36077-8_18
fatcat:5cqxqm6jrzcdvgkzjly3wog5ey