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A Case Study of How User Interface Sketches, Scenarios and Computer Prototypes Structure Stakeholder Meetings
In stakeholder meetings during an interaction design project, prototypes are commonly used for creating shared representations of design ideas. It can, however, be difficult for designers and meeting facilitators to know which prototyping technique to use. In this case study we compare user interface sketches, scenarios, and computer prototypes, and analyse video material from six stakeholder meetings. The scenario did not facilitate a focus on aesthetic or ethical perspectives, nor did itdoi:10.14236/ewic/hci2007.18 fatcat:cy3secp5evavbbuh5utef6mzay