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Towards a Playful Organization Ideal-type: Values of a Playful Organizational Culture
2011
Conference of the Digital Games Research Association
Numerous organizations have embarked on playful endeavors such as serious gaming (playing games with a learning/training purpose) and 'gamification' (applying game technology and principles to make existing practices more game-like). One could consequently theorize about the dawn of playful organizations, i.e. a type of organization that is culturally and structurally playful. This article offers a first step towards a playful organization theory. It specifically offers a conceptual framework
dblp:conf/digra/Warmelink11
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