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A flexible simulation framework for graphics architectures
2004
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware - HWWS '04
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly configurable micro-architectural simulator of the GPU that uses the Chromium system's ability to intercept and redirect an OpenGL stream. The simulator produces an annotated trace of graphics commands using Chromium, then runs the trace through a cycle-timer model to evaluate time-dependent behaviors of the various
doi:10.1145/1058129.1058142
fatcat:6rmxultvi5b5jaedaprjnsdoxi