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Teaching undergraduate software design in a liberal arts environment using RoboCup
2003
ACM SIGCSE Bulletin
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For various reasons, some institutions, including many liberal arts colleges and primarily undergraduate institutions, do not. In this paper, we present a software design course, tailored to undergraduate computer science students within a liberal arts environment, based on the RoboCup soccer simulation platform. We describe
doi:10.1145/961290.961544
fatcat:hhx4n5aklnaf5ekqn3xnel4htm