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Considering processing cost in network simulations
2003
Proceedings of the ACM SIGCOMM workshop on Models, methods and tools for reproducible network research - MoMeTools '03
In many network simulations and models the cost of processing a packet is considered negligible or overly simplified. The functionality of routers is steadily increasing and complex processing of packet payloads is being implemented (deep packet classification, encryption, content transcoding). We show two examples where processing cost can contribute to a significant portion of the overall packet delay. To enable a more precise consideration of processing delay, we present a tool called NPEST
doi:10.1145/944773.944782
fatcat:xnheqezatnei3gwh4v6ol7d4rq