RoboCup as an Introduction to CS Research [chapter]

Peter Stone
2004 Lecture Notes in Computer Science  
This paper proposes using topics central to RoboCup, particularly autonomous agents and multiagent systems, as the subject-matter for a course designed to introduce undergraduate students to all facets of computer science research. Experiences are presented from the design and implementation of such a course. The course is structured around an ongoing incremental programming project that culminates in a class tournament in the RoboCup Soccer Server, an open-source infrastructure built to support multiagent systems research and education.
doi:10.1007/978-3-540-25940-4_25 fatcat:pmsh3bhio5dwrntyngvvyq277m