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Interacting with virtual objects via embodied avatar hands reduces pain intensity and diverts attention
2021
Scientific Reports
The current study introduces a new paradigm for exploring cognitive factors in pain. Interacting with virtual objects via embodied avatar hands increased the illusion of "being there" in the virtual world, increased VR analgesia for acute pain, and reduced accuracy on an attention demanding task. Twenty-four healthy volunteer college students participated in this within-subject randomized crossover design study. During Phase 1, each participant received brief thermal pain stimuli during
doi:10.1038/s41598-021-89526-4
pmid:34021173
fatcat:r2y46ntthjh6pkqcjeykydb2nm