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Compression of soft-body animation sequences
2004
Computers & graphics
We describe a compression scheme for the geometry component of 3D animation sequences. This scheme is based on the principle component analysis (PCA) method, which represents the animation sequence using a small number of basis functions. Second-order linear prediction coding (LPC) is applied to the PCA coefficients in order to further reduce the code size by exploiting the temporal coherence present in the sequence. Our results show that applying LPC to the PCA scheme results in significant
doi:10.1016/j.cag.2003.10.002
fatcat:xowntsajyzghjbl7evbkeiuaeu