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This research aims at enhancing EFL students' speaking skill through the use of language games. The research was designed in the form of Classroom Action Research. It was conducted in two cycles and six meetings. Each cycle consisted of plan, implementation, observation, and Reflection. The researchers employed an observation checklist, field notes, questionnaire, and test to collect the data. The main criterion of success of this research was that the students' scores on the speaking testdoi:10.15548/jt.v28i3.700 fatcat:yf5bq4ixybd73hs5vqhbgq35sm