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We report results from experiments designed to investigate the prevalence of turn-taking in three-person finitely repeated threshold public good games without communication. Individuals can each make a discrete contribution. If the number of contributors is at least equal to the threshold, a public benefit accrues to all group members. Players take turns to provide the public good each round when the endowments are homogeneous. When the turn-taking path is at odds with efficiency or underdoi:10.2139/ssrn.2910806 fatcat:k6gslgd5sjbzjl67hcelnivq7a