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Gamificação e Crowdsourcing no Combate Sustentável ao Aedes aegypti
2016
Anais do XXVII Simpósio Brasileiro de Informática na Educação (SBIE 2016)
unpublished
The Aedes aegypti mosquito transmits the zika, chikungunya, dengue and yellow fever diseases. The mosquito evolves from eggs that hatch in water pooling anywhere. To fight the mosquito effectively, the population must be educated in its biology, health threats and countermeasures and actively engage in reporting hatcheries to sanitary authorities. This paper proposes an IT system to support such education and combat efforts in a sustainable way. The system incorporates concepts from games,
doi:10.5753/cbie.sbie.2016.390
fatcat:xnlnxvfyxzac5oqsriudi3gdjm